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Academic Journal

FEATURES OF MENTAL ACTIVITY OF STUDENTS - ESPORT PLAYERS.

Subjects: *COMPUTER games; *CRITICAL thinking; *STUDENT activities

  • Source: International Journal of Cognitive Research in Science, Engineering & Education (IJCRSEE). 2019, Vol. 7 Issue 2, p67-76. 10p.

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Academic Journal

HIGH SCHOOL STUDENTS INVOLVED AND NOT INVOLVED IN MMORPG: CREATIVITY AND INNOVATIVENESS.

Subjects: *COMPUTER games; *MASSIVELY multiplayer online role-playing games; *HIGH school students

  • Source: International Journal of Cognitive Research in Science, Engineering & Education (IJCRSEE). 2019, Vol. 7 Issue 2, p29-39. 11p.

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Academic Journal

Turing Tumble: a programmable logic building kit.

Subjects: *LOGIC; *COMPUTER games; *MATHEMATICS teachers

  • Source: Australian Primary Mathematics Classroom. 2019, Vol. 24 Issue 2, p37-40. 4p. 7 Black and White Photographs, 1 Diagram.

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Academic Journal

Rapid development of computer games in China.

Subjects: *COMPUTER games; *ELECTRONIC games; *PUZZLES

  • Source: International Computer Games Association Journal. 2018, Vol. 40 Issue 4, p353-362. 10p.

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Academic Journal

Playing to Death.

Subjects: *DEATH; *COMPUTER games; *THANATOLOGYHUIZINGA, Johan, 1872-1945

  • Source: American Journal of Play. Fall2018, Vol. 11 Issue 1, p85-103. 19p.

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  • 1-10 of  1,621 results for ""Computer Games""